If you’re not careful and you no-clip out of reality in the wrong areas,
you’ll end up in the Backrooms, where it’s nothing but the stink of old
moist carpet, the madness of mono-yellow, the endless background noise of
fluorescent lights at maximum hum-buzz, and approximately six hundred million
square miles of randomly segmented empty rooms to be trapped in.
God save you if you hear something wandering around nearby,
because it sure as hell has heard you.
WANDERThere is no map and no marked way out. Just keep moving.
SANITYSteady in the clean yellow. It bleeds where the walls are torn, dark or stained.
EXITSSome doors are mercy. Some are a long way down. You rarely get to choose.
QUALITY
A liminal horror — built with WebGL. Headphones recommended. 🎧
SANITY
ENERGY
● REC 00:00
PAUSED
THE BACKROOMS CLAIMED YOU
YOU FOUND A WAY OUT
The door closes behind you. The hum fades… but the doors only ever lead deeper.